21-04-2023, 08:58 PM
(This post was last modified: 21-04-2023, 09:56 PM by Theprettiestorc.)
Journal 4: Becoming Me
Between Alsolun and Dubrillion, I think they formed a lot of who I am now. I lost sight of that for a bit, got into being an Overseer and was just sticking with it, thinking that doing it alone meant there was merit. I got too attached to that though. Still, got some valuable experiences out of it, and it helped me establish myself to those below.
So Alsolun. Crazy place, sandy planet that we all went to, investigating a tomb. People had gone missing from here, and sure enough, the first antechamber we entered, there was just blood everywhere. Signs that people had been grabbed in the middle of whatever they were doing, and dragged right into the walls and floor. We found these blind creatures, Sithspawn, that were viewing things through the Force. We got out of there after chopping some apart. Our next encounter was defending an outpost, and I held a doorway, just... chopping away. Limbs, torsos, faces, left and right and around and around. The first real time I had to hold a front, because focus on those with me diverted to a huge thing. But I managed.
Our final encounter, I saw some rather amazing things. Sith Narazri protecting several minds at once, a barrier that could block a wide passage like a wall from Lord Kalkoran. Something in there, the Queen of the Hivemind, made people go crazy from just seeing it. I helped Sith Narazri get out when we were all running, even though I guess I was technically against him at the time? It always struck me as strange. But the department that asked us to solve that problem provided a bunch of us with Bloodmarks, fitted with Hyperdrives. I've used mine since for some joyrides here and there.
Dubrillion was a huge campaign, though, and starting out, my reputation wasn't great. Got kicked from the Purifiers because I wasn't a fit, got looked down on and put down after. Still did work for Sith Tarimra, my master at the time, but that was secretive, and still usually ended in disaster. I think I'll go more into that in the next entry, since it deserves its own. The battles themselves, though, against the Republic? It was like slogging through mud the entire way.
No mapping, opposed scouting. Giant Ion Cannon messing up our fleet. Every bit of ground we gained, we paid for. And in the end, as we got to their command, all the local allies we'd made turned on our forces. We evacuated, and orders were given to glass the planet. It wasn't great, and the ripples through the Force were terrible. Expended so much, only to have the rug pulled from under us in the end. We found out who could command and not, during all of that, and the political maps were redrawn.
Yeah, I'll start the next one with the master drama.
Between Alsolun and Dubrillion, I think they formed a lot of who I am now. I lost sight of that for a bit, got into being an Overseer and was just sticking with it, thinking that doing it alone meant there was merit. I got too attached to that though. Still, got some valuable experiences out of it, and it helped me establish myself to those below.
So Alsolun. Crazy place, sandy planet that we all went to, investigating a tomb. People had gone missing from here, and sure enough, the first antechamber we entered, there was just blood everywhere. Signs that people had been grabbed in the middle of whatever they were doing, and dragged right into the walls and floor. We found these blind creatures, Sithspawn, that were viewing things through the Force. We got out of there after chopping some apart. Our next encounter was defending an outpost, and I held a doorway, just... chopping away. Limbs, torsos, faces, left and right and around and around. The first real time I had to hold a front, because focus on those with me diverted to a huge thing. But I managed.
Our final encounter, I saw some rather amazing things. Sith Narazri protecting several minds at once, a barrier that could block a wide passage like a wall from Lord Kalkoran. Something in there, the Queen of the Hivemind, made people go crazy from just seeing it. I helped Sith Narazri get out when we were all running, even though I guess I was technically against him at the time? It always struck me as strange. But the department that asked us to solve that problem provided a bunch of us with Bloodmarks, fitted with Hyperdrives. I've used mine since for some joyrides here and there.
Dubrillion was a huge campaign, though, and starting out, my reputation wasn't great. Got kicked from the Purifiers because I wasn't a fit, got looked down on and put down after. Still did work for Sith Tarimra, my master at the time, but that was secretive, and still usually ended in disaster. I think I'll go more into that in the next entry, since it deserves its own. The battles themselves, though, against the Republic? It was like slogging through mud the entire way.
No mapping, opposed scouting. Giant Ion Cannon messing up our fleet. Every bit of ground we gained, we paid for. And in the end, as we got to their command, all the local allies we'd made turned on our forces. We evacuated, and orders were given to glass the planet. It wasn't great, and the ripples through the Force were terrible. Expended so much, only to have the rug pulled from under us in the end. We found out who could command and not, during all of that, and the political maps were redrawn.
Yeah, I'll start the next one with the master drama.