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[IC] Aregra's Alchemy Projects [Discountied]

#2
Mnirji Mitsra (Blind Mist)
Gather of the Past, to Build for the Future

Completed for now

Outline and Purpose

One's studies in alchemy can meet many challenges that few outside the field shall even have thought for, yet there is one concept any sith, or those fighting to be, will know: To establish oneself. By overcoming feats of grand scales or to see one's enemies drawn out and dealt with via brilliant tactic - to make one's lasting mark upon their legacy. It is due time I make my own - to craft it by hands no matter what...never waver, never relent.

The steps to seeing this creation into being shall be simple in prospect, yet may cause me more pain than I have felt in a long time. To enforce Tyûk into the very cells of the Fungi, and transfer its paralytic properties to the natural release of spores, making a powerful paralytic gas of spores with, hopefully, reduced cost as it will but require the growth and harvest. 

Main components   (Link to Materials used in this project)



[Image: 66iciMH.png]
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RE: [IC] Aregra's Alchemy Projects [Discountied] - by Sarias - 21-04-2023, 01:27 PM

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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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