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Ability Sheet - Ahandra Horuset

#1
Ahandra Yaria Horuset
Darth Horuset

[Image: image.png]

Lightsaber Forms and Martial Arts Proficiency
Form I: Shii-Cho 3 (Expert)
Form II: Makashi 3 (Master)
Form III: Soresu 1 (N/A)
Form IV: Ataru 3 (Adept)
Form V: Djem So 2 (N/A)
Form V: Shien 3 (Expert)
Form VI: Niman 3 (Beginner)
Form VII: Juyo 2 (N/A)
Knife-Fighting 3 (Expert)
Universal Force Abilities Proficiency
Force Telekinesis 3 (Master)
Telekinetic Blast 3 (Beginner)
Pyrokinesis 3 (Beginner)
Force Sense 3 (Expert)
Force Perception 3 (Expert)
Force Sight 3 (Adept)
Force Telepathy 3 (Expert)
Force Augmentation 3 (Expert)
Force Speed 3 (Expert)
Force Jump 3 (Expert)
Breath Control 3 (Adept)
Force Bellow 3 (Beginner)
Force Tapas 3 (Adept)
Detoxify Poison 3 (Beginner)
Force Barrier (Force Protection) 3 (Expert)
Tutaminis 3 (Expert)
Mental Barrier 3 (Expert)
Telepathic Screen 3 (Adept)
Force Bubble 3 (Expert)
Dampen Presence 3 (Expert)
Dark Side Force Abilities Proficiency
Force Shock 3 (Master)
Force Lightning (Chain Lightning) 3 (Master)
Force Grip (Force Wound) 3 (Master)
Force Choke 3 (Expert)
Force Crush 3 (Expert)
Force Rend 3 (Adept)
Force Slow 3 (Expert)
Affect Mind 3 (Adept)
Force Subjugate 3 (Beginner)
Mind Twist (Force Illusion) 3 (Master)
Force Fear (Force Horror) 3 (Expert)
Sith Battle Coordination 3 (Adept)
Miscellaneous Abilities Proficiency
Languages Proficiency
High Sith 3 (Expert)
Common Sith 3 (Master)
Galactic Basic 3 (Expert)
Sith Sorcery Proficiency
School of Preserving Advanced
Ansi Niti 3
Soti Asarsi -
Channel: Amulet 3
Channel: Nexus 3
Channel: Syphon 3
Muiai 3
Rite of Scrying 3
Arsiatija 3
Irdziyi 3
Spell of Concealment 2
School of Mending Master
Tnimi 3
Tumora Dotitsi 3
Dispel Ward 3
Sotizi 3
Dispel Curse 3
Unbind Force Apparition 3
Unbind Greater Apparition 3
Nirizi Udnizitsia 3
Dispel Greater Curse 1
Unbind Greater Apparition 1
School of Summoning Advanced
Conjure Wisp 3
Sorcerous Blast 3
Odojinya 2
Conjure Vile Voices 1
School of Binding Master
Project Emotion 3
Aura of Uneasiness 3
Summon Fear 3
Waves of Darkness 2
False Light-Side Aura 2
Project Illusion 3
Project Greater Illusion 3
Hallucinatory Terrain 3
Alter Perception of Reality 1
Bind Force Apparition 3
Bind Greater Apparition 3
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Ability Sheet - Ahandra Horuset - by Rhysand Sekker - 3 hours ago

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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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