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Strike against the Eternal Enemy II

#1
Accessing Public File; Downloading from '(Apprentice Tanamart)'

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Call for Operation Team Assembly: *Written Data:*

A group of Jedi is rumored to be recruiting allies in their hopeless struggle against our forces on nearby world. Make them regret this choice. 

Location: IC: Horuz OOC: Hutta or Ord Mantell, any small town like area will do

Added info:
Any items or specific things they should have extra details is added here in as many of these are necessary.


Objectives:
 

Primary Objective: Confirm the Jedi recruiters are present.
Secondary Objective: Slaughter the Eternal Enemy.
Tertiary Objective: Enslave the survivors. 

Time Frame: 60 days. (Longer than normal due to ongoing Warfront)

Until March 15th.


Estimated Party Size:
Small 4/5


Reminder:
Assets are NOT to be earned or taken in these, they are not meant to be for accumulating stuff. Maybe some money and little trophies might be gained but never anything large.


Verifying Public File;Verification Complete; File Completed



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Strike against the Eternal Enemy II - by Lowlander - 13-01-2026, 11:57 PM

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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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