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[Normal] Creations of Lord Sarias

#10
Tyuk



Spoiler: Appearance

Overview
A creation bringing together components of two different species, 'Tyuk' has been a mainstay employed in multiple wars, operations and deployments over the years. Acting in a two-stage system and primarily deployed via a faintly modified gas grenade (with a liquid option as secondary method), its also been seen used by Leviathan in select situations. 



Main Uses:
-Deployed in a standard smoke grenade, modified on the interior. Can thus be used by slug-throwers, grenade launchers and  use by hand will be known to imperials having undergone training with grenades.

-Effective range slightly below standard smoke grenade. Can be armed with a delay of detonation, ranging from 1-30 seconds. (OOC note: So timer can be anything between 1-30 seconds)

-Targets the nervoussystem and causes painful spasms if inhaled or enter openings on the body (wounds, eyes or otherwise). Primary method of death is suffocation. Secondary effect occurs within a few minutes, causing hallucinations that gradually grow worse with time. None-lethal variant exists, with reduced strenght in its neurotoxins. Paralyzing effects will end on both after an hour.

-An antitode exists to help one endure the neurotoxins and reduce hallucinations - muscle pain and cramps, in addition to standard withdrawl symptions from the hallucinations, will subside after 2-4 hours.
[Image: 66iciMH.png]
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[Normal] Creations of Lord Sarias - by Sarias - 20-04-2023, 11:41 AM
RE: [Normal] Creations of Lord Sarias - by Sarias - 16-01-2024, 01:46 PM

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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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