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Orsus Missions I

#5
UPDATE: MOS KALEEHI

Orsus Mission 1

Mission Objectives:

OBJECTIVE 1: Enter the tunnels. Silence the family that lives above it in whatever matter you deem necessary - ensure they cannot call for help or alert the rebels.

OBJECTIVE 2: Follow the trail and capture Harvia.

OBJECTIVE 3: Gather as much information as you can.

Mission Leader:
Apprentice Mos Kaleehi

Mission Participants:
Apprentice Vayek Vipion
Apprentice Emlar Racta
Sergeant Trisdane
Specialist Dew

Mission Progression:

We landed at the designated Area on Orsus along with the Sons of Orsus Guard who I promptly ordered to circle the area and wait for further orders if needed. After approaching the building the intel suggested, we heard incoming speeders and hid in a nearby ditch as I ordered Apprentice Vipion to stay out with his stealth field generator and observe the incoming speeders. A group of about 10 insurgents arrived that quickly entered the building and after Apprentice Vipion made sure we are clear to approach we did. He inserted a dataspike to slice open the door and as we breached Sergeant Trisdane disabled the radar dish on the roof.
Inside we made quick work of the family on the upper level that turned out to be insurgents themselves armed with blasters, fulfilling Objective 1. We then followed the path downstairs into the tunnels. The actual entrance into the tunnels was sealed off and with the help of Specialist Dew and Sergeant Trisdane could be swiftly breached once more. As we moved inside the sound of an engine starting roared through the tunnels so we made haste neutralizing attacking rebels on the way as me and Apprentice Racta suspected our Target was wherever the ship was about to take off.
As the ship was in sight a suicide bomber approached us who was quickly dealt with without his vest exploding, Sergeant Trisdane in a valiant maneuver disabled the ship before it could take off and 2 insurgents stepped out surrendering. Apprentice Vipion and Racta interrogated them as I collected the belongings they had on them and together with Specialist Dew searched the ship. As the intel I have solely collected in the past suggested both of the insurgents turned out to be the target with the code name "Harvia" and we have taken the prisoners back fulfilling Objective 2. We have collected 2 encrypted datapads from them and their ships blackbox to be decrypted and information extracted, fulfilling Objective 3. The tunnels remain and if the decision is made to keep them intact are to be secured and their security supervised by Apprentice Racta.

Overall the Arbitrators and Leviathan have performed excellently to insure mission success.

- Apprentice Mos Kaleehi

(This mission was completed on 30-01-2023.)
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Messages In This Thread
Orsus Missions I - by Temekel Vipion - 27-11-2023, 07:27 PM
RE: Orsus Missions I - by Temekel Vipion - 27-11-2023, 07:28 PM
RE: Orsus Missions I - by Temekel Vipion - 27-11-2023, 07:28 PM
RE: Orsus Missions I - by Temekel Vipion - 27-11-2023, 07:29 PM
RE: Orsus Missions I - by Temekel Vipion - 27-11-2023, 07:29 PM
RE: Orsus Missions I - by Temekel Vipion - 27-11-2023, 07:30 PM

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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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