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Shipyard Snatchery Part 1

#1
A Holo Vi'Kas would appear before the user

"Attention, I am setting together a team I need for a heist, I require the theft of the blueprints of a Centurion-Class Battlecruiser, there is only one place in the galaxy that will reliably have them and that is Kuat Drive Yards. But first we must find exploitive measures so Kuat can be infiltrated, first location is a Republic border world "

The Image of Vi'Kas would faze out

Location: Eastern Fringe, Border worlds of the Republic and the Empire
OOC: Any Urban location

Primary Objectives:
Locate an employee of the Kuat Drive Yards and learn of any exploitive systems to ease the infiltration of KDY.

Party Size: 2-3

Reminder: Assets are NOT to be earned or taken in these, they are not meant to be for accumulating stuff. Maybe some money and little trophies might be gained but never anything large. The reward provided will be credits for Apprentices and above, armour or a vibrosword for Acolytes and a weapon modification for Imperials.



Messages In This Thread
Shipyard Snatchery Part 1 - by Luvane Vipion - 01-08-2023, 11:10 AM
RE: Shipyard Snatchery - by Luvane Vipion - 01-08-2023, 11:16 AM
RE: Shipyard Snatchery - by Luvane Vipion - 01-08-2023, 11:30 AM
RE: Shipyard Snatchery Part 1 - by Luvane Vipion - 07-08-2023, 05:16 PM
RE: Shipyard Snatchery Part 1 - by Lightor - 31-08-2023, 10:23 AM
RE: Shipyard Snatchery Part 1 - by Katarn - 19-09-2023, 09:14 PM
RE: Shipyard Snatchery Part 1 - by Rhysand Sekker - 20-09-2023, 12:41 PM

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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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