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Horuset Intelligence Division [H.I.D]

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H.I.D - Horuset Intelligence Division


[Image: 2ng5aIf.jpg]

"The flow of steady information can turn the tide of warfare. Collected intelligence can give soldiers and sith alike, an inherent advantage over the enemy in the field and within deployments across the powerbase, be them Naval or Army, Household Intelligence has to be accurate, precise and important to give the ability to act upon such the most effectively. From a traditional point of view, Knowledge, and information, is power, both internal and external. The upper echelons of the powerbase require information to instruct on how is best to govern and what direction this powerbase or certain people are required to be corrected in their path.

From the Military aspect, This document is to provide both a service for Imperial personal to assist in, and for the Sith to serve as Disciples in the realm of Intelligence, assisting servicemen in the field and the Conservancy in whatever threat may come. In house or otherwise"

~Seeker Leivé




H.I.D - Horuset Intelligence Division

The Horuset Intelligence Division [H.I.D] is the overall commanding body of the Powerbase's Intelligence Network, Comprised of the Seeker, Seeker's Disciples [if deemed necessary] and any command staff in control of Units that directly deal with Military intelligence, or are deemed appropriate for the meeting, ie Unit COs, The hand of Horuset, Envoy of War and any other Envoy positions the Agenda involves.

The H.I.D is divided into 3 distinct branches:
  • C.I.D - Centralised Intelligence Division
    Responsible for Internal intelligence, monitoring and analysis of Holonet traffic within the Internal domain, the C.I.D Is a formal department responsible for maintaining, protecting and securing both the Horuset Holo network, the Archives and the storage facilities. The CID directly assists the Military sector or the Chief of Security, providing security personal with camera footage and other sources of information.
    The CID is split into two distinct Departments: S.D - The Surveillance Department and H.D - The Holonet Department.
    The S.D is responsible for in-house security monitoring through means of cameras, security droids, and listening devices should the need occur. Assisting in providing information to the Head of Security, the S.D strongly supports onsite security personnel both within the Horuset Estate and Horuset Spire alike.
    The H.D is responsible for Horuset's Network security platform. Through the means of Analysts and Holosecurity personnel, this department protects the household's infrastructure in the capacity of communications and network access. The H.D also assists with setting executive privileges across the entire Horuset database and network, providing the rank based access rights we all see in-house today. This is the closest to a civilian department, though maintains a small amount of Military significance in securing communications and secure datapad transfers from across the powerbase.
  • M.I.D - Military Intelligence Division
    Responsible for Information of Military significance, the M.I.D handles sourcing, gathering and distribution of Intelligence to all Horuset forces. The department that factors in and decides what information should be acted upon in a military capacity, this department is also responsible for passing information to designated commanders, and Commanding officers within the field, as well as command staff, so they can determine where said information should be utilised.
    The Military Intelligence division is segregated into two distinct Sections of operations: A. I - Army Intelligence and N.I - Naval Intelligence.
    Army Intelligence [A.I] is responsible for on the ground reconnaissance and Mission integrity, soldiers deployed within scouting operations or Reconnaissance come under the Army Intelligence directive. On the Ground, intelligence can also be supported via the N.I., with the use of Naval Vessels such as fighter craft and scouting vessels to provide Aeriel recon. Army intelligence can of course request the use of specialised units via the Envoy of War to resolve tasks paramount to Mission integrity. The Army Intelligence Section is also responsible for maintaining Mission integrity and on the ground, Counterintelligence and espionage Operations.
    [Image: qmYMpzr.png]

    Naval Intelligence [N.I] is responsible for Intelligence relating to the Navy, handling information such as vessel deployments, Patrol routes to ensure the safety of all imperial Vessels. Naval Intelligence is also responsible for counterintelligence, electronic warfare defences on all vessels, and enemy ship movements. To do this, sensor probes and other methods are used to detect movements or direct intelligence sent by wider sectors of the Empire.
    [Image: 9bqOJ2z.png]

  • P.I.D - Peripheral Intelligence Division
    Responsible for the External Intelligence and operatives outside of Imperial territories. The Peripheral Intelligence Division [P.I.D] is far less conventional that the imperial sector counterparts. Using private Informants and externally/internally trained agents, the P.I.D protects the household's interests, across the Empires borders, but not out of our reach. Operating from a small HQ on Nar Shaddaa, Operatives bare no imperial ties, and normally recruited from the far more downtrodden of society, with the inspiration of proving themselves in the eyes of the Empire and its well-oiled machine.
    [Image: T3cYXo6.png]
    The P.I.D Is one branch in itself. Its Agents and informants [more so the latter] lay dormant and assist powerbase assets within the Neutral Territories and beyond. Although attempts to infiltrate republic lined worlds have been attempted by this department, there has been no success, and until then this Division is one with no subsections. The P.I.D's main assigned role however is to recruit new operatives, new agents for in the field, planting and maintaining their dormancy for future use
    [Image: YDlDQpz.png]



[Those accessing the file would note their is a second security check to ensure all those accessing had privalages to do so, if not the system kicked them out]

[Those attempting to access without the permission to do so on this area, an investigation into who and why will be conducted, this is a warning]


Current Agents of the Powerbase

Below is a listed record of the Powerbase's Field Agents on both active deployments and awaiting assignment as shown within their Dossiers below:


Spoiler: Director Faux


Spoiler: Agent Krykna

Spoiler: Agent Razor

Spoiler: Agent Snare

Spoiler: Agent Sham

Spoiler: Agent Carouse

Spoiler: Agent Cross

Spoiler: Agent Vask

Spoiler: Agent Iona

Support Staff

Below is a listed record of the Powerbase's H.I.D support staff supporting agents within the field and sith of the powerbase:


Spoiler: Ensign Tilson





Postings of Importance

Below is the current list of main postings [Temporary or perminent] available to agents:



Spoiler: Nar shaddaa


Spoiler: Orsus

Spoiler: Plooma

Spoiler: Dubrillion

Spoiler: Sernpidal

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[Image: sJ46Gcm.png]
"Ever watching, Ever Listening"
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Ongoing Crisis
War in the Northern Territories


The Balance of Power in the Northern Territories!

"The Northern Territories shift under the weight of changing times. With the passage of the ICOT, internal strife amongst Imperial Forces in the North has lessened - though never abated. Although the momentum of the Republic has not yet been met entirely, fortification efforts and victorious naval campaigns have evened the footing at least slightly. Eyes align on systems such as Vykos, Nam'ta and Orsus to see how this proceeds.."



((OOC: The Balance of Power system has begun! Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state at the start of the next war arc will determine how strong the Republic will be in the area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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