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Growing Pains

#1
Public Call for Operation Team Assembly
Growing Pains

[Image: unknown.png]


Attached to the file would be a pre-recorded holo message that would play when opened. Elias' form would come to life in the traditional display of a holographic transmission, the electric blue light highlighting some features whilst diminishing others. Angling his chin slightly upwards he would begin speaking, his voice cutting through the air like a velvet buzzsaw.

"The planet of Artorias, being on the front lines, is in turmoil. The Republic has been trying to sway the loyalty of the population with multiple humanitarian efforts. A part of this, identified by my scouting ships, is a group of Jedi Agricorps workers being deployed to establish a farm on the planet. Their intention being to manipulate the local populace by dominating the food markets."

"Naturally, this cannot happen. Apprentice Varrixon will be leading a deployment, using one of my armed freighters, to incapacitate and capture as many of these failed Jedi Initiates as possible, bringing them back to my Echoy'la facility where they can be broken and, should they fall to the Dark Side, sent to the Acadamies. If they do not fall to the Dark Side they will be put to use in the Horuset Supply Chain. With no major hyperlanes, and local Republic garrisons already under strain, the Agricorps workers will be isolated and alone with only a token force to defend them."

"The task for those who sign up to this Operation is simple. Deploy to the planet and, following Varrixon's lead, use stun weaponry provided to capture the initiates relatively unharmed and alive. Whilst eliminating the security forces that assist them. Sabotage the farm, if you have time, but only do so if you are sure reinforcements are too far away."

With that, he smiles and the holo-feed cuts out.


Location: Artorias

[ooc location: anywhere that could represent a farm would suffice, alderaan likely has good options.]

Objectives:
Primary Objective I: Deploy onto Artorias and capture multiple Agricorps workers
Primary Objective II: Eliminate local security force
Primary Objective III: Escape before reinforcements arrive
Secondary Objective I: Sabotage the farm, if time permits it

Rewards:
Rewards can be discussed upon the completion of the Operation. Requests can be rejected if considered to be unreasonable.

Time Frame: This mission is time sensitive, a period of four weeks is estimated before the farm's defences are established. (30/07/22)

Estimated Party Size: It is estimated that a team of four individuals, not including Apprentice Varrixon, will be enough for the completion of the mission.


Reminder: Assets are NOT to be earned or taken in these, they are not meant to be for accumulating stuff. Maybe some money and little trophies might be gained but never anything large.
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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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