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Political Suicide

#1
Accessing Public File;
Downloading from Apprentice; Naile Valzino
Download Complete; Displaying File
Political Suicide (Part I)
[Image: wartribe.png?width=1921&height=811]

The holo flickers to life, portraying an image of a black golem clad in excessive heaps of armour black as the night. His eyes - crimson pearls burning with a fiery malice - glare directly onto the recipient. A grating voice reverberating from the mask as he speaks:

"Members of the powerbase, listen carefully. My master, the Dark Lord demands the continuous improvement and betterment of her assets - to prepare the Horuset forces for any future deployments. I offer you one such opportunity. Serve, and you will be rewarded.''

"On the planet D'jaan, a diplomatic political party were sent to establish contact with the locals. The planet is rich with resources of interest, supplies that are better off under Imperial hands - under the Horuset Sun. However.. Soon after their arrival, we lost contact with the two ambassadors that were sent. Their fate: Unknown'' Naile raises a clenched fist, trembling with restrained emotion. ''.. And more importantly, their mission remains uncompleted.''

You will be sent to their last known coordinates and investigate their careless disappearance. Find out what happened, retrieve them if you can. Report their fate otherwise, or any other points of possible interest.'' His mask takes a gloomier shade, ''Yet, a word of warning - D'jaan is a largely unexplored world shrouded in mysteries and secrets in its ancient ruins. The locals are known to be hostile to outsiders... but I can sense something is off. Something more. You have been warned.''
The dark juggernaut would then fade out from view, leaving coordinates and information regarding the operation to the viewer.


Location: D'jaan
((OOC Location: Any tropical, wildlife planet. Rishi or Quesh for example.))

Objectives:
Primary Objectives:
- Find out what happened to the ambassadors, return them to camp if possible.
Secondary Objectives:
- Report any information about the inhabitants of D'jaan.

Time Frame: 1 month ((Due date: 15th of September))
Estimated Party Size: 4-6 Sith/Imperials (Acolytes included)
Rewards: Participants will receive reasonable compensation of their choice. Unreasonable requests will be denied.

Verifying Public File;Verification Complete; File Completed

((Note to the GM: I offer GM notes on the situation.))

#2
Apprentice Emlar Racta signs up

#3
Neophyte Sekker signed his name.

#4
Rhysand removes his name

#5
This Operation has been marked as UNSUCCESSFUL due to TIME; EXPIRED.



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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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