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Record 0028 - Ensign Enjin

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Image on File: None Available, 
Name: Francis Enjin
Age: 34
Description: Small stature, male, madman
Mission/Operation of Capture: Caught sabotaging the Archives.
Logged by: Lord Kalkoran
Captured by: Lord Kalkoran
Holding Location: Th'Asidra
Other details: The Ensign was an Imperial Senior Technician who 'accidentally' entered a fatal software bug into the operating system of The Archives, causing a catastrophic cascading overflow error where entries in the archives began corrupting to no longer be viewable.  They supposedly have a severe gambling addiction and have insisted that they have developed a new way for the galactic economy to work, if only people would buy into their doodles from the notebook the Ensign kept under their bunk. Derided as a madman for jeopardising the Archives for the sake of doodles, the Ensign's notebook has been catalogued as evidence as they await court martial, and perhaps even execution.

Important: Ensign Enjin has lost their rights as an Imperial Citizen and as a result, can be used by Sith as practise for force abilities on request.
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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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