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Operation: Felucian Scars

#1
Accessing Public File; Downloading from 'Daiju Ronith'Download Complete; Displaying File
Public Call for Operation Team Assembly
[Image: a7ac17462914de42f3958e0c7a4b1379.jpg]

*A black robed pureblood with yellow eyes and raven black hair would come into view alongside the image of a lush jungle.*
"A planet on our Eastern border, Felucia holds much potential. Despite its sparsity in population and outposts, it holds impressive fauna and those looking to seek to brave its challenges against it. One of these groups has become of interest. A band of credited Imperial aligned hunters and veterans known as the 'Silooth Scars', known for capturing, sourcing and hunting impressive game for Imperial bestiaries. They are currently unclaimed, an opportunity we can now seize upon. At present they occupy themselves against beasts harassing an imperial colony on the world. Let this introduction demonstrate our strength and being what begins to bring them into the fold to sourcing more for our impressive bestiary. Good hunting. In death, glory." "
*With that the hologram would flicker and then fade from view. Leaving the viewer able to access the rest of the information provided.*

Location: Felucia

OOC Location: Yavin IV or Onderon

Added info: Reward: Acolytes, a lesson. Apprentices and Imperials, a favour within reason.

Objectives:
Primary Objective I: Recruit the Silooth Scars
Secondary Objective I: Clear the Imperial Outpost from the beast threat

Time Frame: To be completed within a month of posting. (14/08/2025)

Estimated Party Size:4-5

Reminder: Assets are NOT to be earned or taken in these, they are not meant to be for accumulating stuff. Maybe some money and little trophies might be gained but never anything large.


Verifying Public File;Verification Complete; File Completed

#2
Apprentice Veilak signs up.

#3
Acolyte Sah'sha signs up

#4
Acolyte Shenra signs up.

(Posted on player's request.)

Player has withdrawn.

#5
*Mamra Mot signs up*

#6
Sgt Miriadas reporting for duty

#7
Acolyte Kyrila signs up.

#8
Operation: Felucian Scars

Particpants:
Apprentice Veilak
Sergeant Rosetti "Immortal" Miriadas 
Specialist Mot
Acolyte Sah'sha
Acolyte Kyrila

Mission overview:

Upon touching down on the planet, we've been intercepted by Lieutenant Liran who explained to us the situation. The colony has been harassed by native species of ambush predators known as "Rippers", creatures of wide and relatively flat bodies which thrive in both aquatic and arboreal environments. They have a tendency of swarming their targets and as the Lieutenant said at one point they've attacked with a strength of three dozen specimen.  Lieutenant mentioned that aside from regular ones there are ones that are much larger and posses thicker hides, causing them to be resistant to normal powered blaster bolts. Our best bet of removing the threat was getting rid of the Matriarch which should cause the Ripper host to scatter, and just so it happens their nest was in a cave system, not far off the Silooth Scars' encampment. Given the number superiority Rippers had, the Lieutenant has spared us five of his best men, one of which going by nickname Camo, was our guide through the jungle.

The trek wasn't that long, yet despite that the constant trickle of impending danger was present and it wouldn't reveal itself until we've finally got to the maw of the cave. Once stepping into it, the Rippers have taken us in an ambush, successfully killing the four members of the mercenary group with relative ease. The creatures have come in a swarm both from the cave and the trees, posing a significant threat to the team. And as the fight went on against almost indescribable amount of the Rippers, the earth has stirred with a shockwave caused by, what turned out to be, the Matriarch. 
Causing the swarm to run, the Matriarch was a startingly large creature, most likely due to it's age which might've also caused some mutations. This is prompted not just by an increase in size but the thickness of her armor shells, spikes on the back and a seemingly endless supply of razor-sharp teeth. Though, the most worrying part of it was how fast this creature was, especially when considering it's size. This became even more apparent given how easily it has caught up to Camo, who used a jetpack to get away only from it, only to end up eaten by the Matriarch.

However, her sacrifice didn't go in vain, as Camo in a last stand against it, used a grenade to blow up while being swallowed by the Matriarch, causing the creature to flee and marking the last death of the Silooth Scars who have gone with us. Ultimately, the swarm's gone and Silooth Scars have suffered a loss, prompting the operation to be considered a failure, the Lieutenant is still open up for negotation when it comes to joining House Horuset's powerbase.

That is all.
- APV

#9
This Operation has been marked as FAILED due to MISSION; FAILURE and has been archived.



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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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