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The Gamble (Imperial only)

#1
Accessing Public File;
Downloading from Apprentice; Vipion Daxze
Download Complete; Displaying File


The Gamble (Imperial only)


The image of a hooded figure appears on the holo-screen. A raspy voice rolling from unseen lips as she speaks:
"I have picked up on a rumour and I require able soldiers to fulfil my will. The vagabond know as Hran Drakos has come to my attention. The man has made a transgression against my assets and the rumour forces my hand. He is in possession of an artefact seemingly granting him luck. Regardless of any actual effect of such an item, I will see it in my possession to make a point and to bring the cretin back in line. Take it and bring it to me and show him the might of the Empire in the process. He will not die, he is useful in many ways I will not share.


[Image: BROSZRS.png]


"Bring me the trinket held by Hran Drakos and extend on to him my will and oppression. Attached you will find his last known location. On the wretched hive-planet that is Nar Shaddaa.”
The faceless torso would then fade out from view, leaving coordinates and information regarding the event to the viewer.


Location: Nar Shaddaa, gambling district. A lawless area filled with excess.
((OOC Location: I suggest using the center bit of Nar Shaddaa.))

Objectives:

Primary Objectives:
-Bring Daxze the item that the illicit goods vendor Hran Drakos boasts about.
-Discipline the good man.
Secondary Objectives:
-Keep Hran Drakos alive.

Time Frame: 1 month ((Due date: 18th of August))
Estimated Party Size: 3-4 (Imperials only)
Rewards: Imperials will receive reasonable compensation of their choice. Unreasonable requests will be denied.

Verifying Public File;
Verification Complete; File Completed


((Note to the GM: I offer a vague setting with a character blurb for Hran Drakos, if needed/wanted.))

#2
**Sgt. C. Haldeen signed up**

#3
Sgt. Kienix signs his name.

#4
Specialist Codri'ir'taintenu signs her name

#5
Mays' signs up

#6
Date of Ops: 27-07-2023

Mission Report

Once arrived on the planet Nar Shaddaa, we got to our destination via a Taxi. The man his driving was questionable, but once we got to our location safe and sound we entered the mass in our disguises. We eventually found our target in a cantina which was blocked my two brutes that tried to scam us but we managed to get in with the help of a giant Zabrak woman whom we encountered earlier. Several people were upset that our target, the Zeltron, was meddling in their.. Relationship. It turned out that the man was known under several aliases. As the man got distracted by a group of thugs comings towards him, I knocked the man out and stunned the grunts with the help of Codri. Outside, Kienix and Mays managed to remove some more obstacles for us to safely carry the Zeltron outside and put his unconcious body in a dumpster, taking the trinket with us (I have it currently) and left a message with him to not cross Apprentice Daxze Vipion once more.

#7
*This Operation is marked as completed and is ready to be moved *



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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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