27-10-2024, 01:46 AM
(This post was last modified: 28-10-2024, 09:05 AM by Meatslopper.)
:: Accessing File:...
:: Data Encryption: Minor
::Attempting Decryption Protocol 654-705-5235
:: Access: Granted
::Welcome: Sith D’oemir
:: Loading File::
[OOC Tags]: The Roi Powerbase is a large, primarily Orsian-based entity. That consists of a wide array of assets. This document includes several types of ‘assets’, each asset will be marked by one or more of the below.
[Command]: This is something Esme is in charge of, a military, industrial or social asset, that is not *hers* but it is beneath her current control. This is usually at the whim or behest of a superior, NPC or Player, these may be freely taken, but Sith D’oemir employs them to do her work.
[Unclassified]: This is something Esme possesses that is on record.
[Obscured]: This is something Esme possesses on record but the specific numbers and details are generally not present to most.
[Classified]: This is something Esme possesses that is concealed unless personally made aware.
[Extremely Classified]: Classified, but this time extremely. The closest cards to her chest. These will lack details but will have been clarified with an Officer!
Assets and Command Roles
Battle Group Tarimra
[Obscured][Command][Ships][Functional]
[A Battle Group in the Horuset Armada that Sith D’oemir commands from the Terminus Class Destroyer; The Shatajia. Beneath her stands two Terminus, one Delta Class Carrier often commanded by Apprentice Sutamua Ronith, two S-Class Light Star Cruisers, along with the 205th Infantry Battalions 5th and 6th Company, each consisting of at full strength 250 Men each.]
The Sector 24 Factories
[Unclassified][Industrial][Functional][Successful]
[Formerly Ortorian Weapons and Arms. These three factories manufacture small arms and light armour, such as the DLA-19 Rifle, 7-CQ Pistol and Blast Vests.]
The Sons of Orsus Guard
[Unclassified][Militia][Functional][Highly Successful]
[The Sons of Orsus Guard is a LARGE Militia-styled unit designed to encourage enlistment and community patriotism, laying the seeds for grassroots resistance on Orsus if it falls. They have a large and growing number of adults and children with both part-time and full-time members. It has thousands of applicants that it cannot hold, it is somewhat bloated, organised into two regiments, one in District 75 in a Roi’s Redeemers Construction Yard and the other in District 104, established in a large warehouse E-31. The numbers total around as of right now [many] men, women and children of varying competence and capabilities.]
Roi’s Redeemers
[Unclassified][Militia][Functional][Highly Successful]
[The Roi’s Redeemers are a construction group dedicated to the reconstruction of Orsus. They work to fix our factories, and spaceports and build other things of need. They consist of three minor independent companies, each of their own distinct flavour.
Orin Grey Construction Company
-The first of Esme’s acquired corporations was this Orsian Corporation with a large construction yard used to play host to Sons of Orsus Guard training exercises and to build Ugly Starfighters. They were defended from Republic Sympathisers harassment and drawn into service.
Imperial Stonemason Guild
- An ancient order of masons dedicated to a hereditary system, once the armourers of the ancient middle army, dwindled in power significantly until they became sewer dwelling terrorists against the Empire’s regime, led by their leader, the heirs grandmother and advisors. This was corrected in a confrontation between them and Sith D’oemir. The young daughter, their heir was brought under Sith D’oemir’s control to grow up under her tutelage and the grandmother killed the same way she betrayed her people.
Nerfherder Constructo Corporatio
An entirely droid-based construction company, with popular adverts and apart of most Orsian's childhood, they are themed nerfherders with drawn moustaches and humourous catchphrases, among their number they have several security droids and load lifters responsible. They are led by several by several human operators, along with a clever protocol droid for filing and were seized from a criminal group maintaining it as a cover.]
Golden Sun Spaceport
[Unclassified][Command][Spaceport][Functional][Successful]
[The Closest Subjugate Spaceport for this segment of Orsus was damaged heavily in strategic bombing from Imperial Command. It has been repaired and rebranded as the ‘Golden Sun Spaceport’ it is currently completely functional, defended by Orsus Military Police and Sith Leive’s droid units, with hangers dedicated to the Vipions and Horuset at large.]
Orsus City Tram Network
[Unclassified][Command][Sector Tram][Functional]
[The Orsus Tram Network was destroyed by House Horusets to cut off Republic supply routes. It was damaged at several key points by explosives and blaster fire. It has been fully reconstructed, transports can move again. It is owned by the government but is secured and controlled by her Orsian Military Police.]
Sector 4 Factory
[Unclassified][Industrial][Functional][Successful]
[A Large Factory in Sector 4. It manufactures a variety of industrial goods and processes raw resources and was in our prior mission housing Rebels, it has been partly transitioned to building armour, it trades with Lord Tiwura.]
The Ice Spiders
[Extremely Classified][Functional][Successful]
[???]
Pest Control Taskforce
[Classified][Command][Military]
[Built to combat the Witness Cult. The Pest Control Taskforce consists of several different lent elements, from Vipion Probe Droids to a 200 Man Military Droid Unit. Its purpose is solely to monitor for creature activity in the sewers of Korriz and secure the Steel City. She has contacts within law enforcement that support it's operation.]
Ministerial Resources
[Unclassified][Command][Ob[Military][Organisational] [Successful]
[Sith D'oemir is the Minister of Order for Sector 75, the Sector in which most of Horuset's battles occurred and the centre of most Horuset activity on the planet including the COC and other vital components. Within this role she is afforded the 5th Company, Sanguinis Battalion. In total, it consists of 250 Military Police Soldiers. Among them, a specialist Platoon of 50 Soldiers forms an elite QRF, designed to handle the situations a regular MP cannot. In addition, the Minister of Order position is given an official building, housing various ministerial advisors, assistants, slaves and administrators, to see that the mundane aspects of the position are maintained.]
Servula Firma Corp [MI Network]
[Classified][Command][Intelligence][Functional][Successful]
[A corporate front for a Military Intelligence Network. Its warehouse is based on Bescane, with several beneath its wing it transports various goods across the galaxy giving Esme room to insert ununiformed operators and probe droids across the Northern Territory. The officers coordinated once with Esme’s Belkadan Logistical staff but have been uprooted to Orsus.]
Bittersteel Imperial Salvage Operation
[Unclassified][Salvage][Functional][Successful]
[Led by a Former Mandalorian known as Bittersteel, the Salvage Operation consists of several Freighters and operates out of a small warehouse, in a relatively run-down part of the city. Through an array of contractors, its primary purpose is to salvage Republic and Imperial wreckage, primarily left over from the Second Battle of Orsus, it ensures the persistent ruins are made good use of. There are plans to deploy them in the wake of other engagements to ensure all resources are maintained.]
Middle Army Monastries
[Unclassified][Monasteries]
[As part of Sith D’oemir’s public goal, to bring back the age of warriors on Orsus. Sith D’oemir and Apprentice Ryam have seized two Middle Army Errant Monastries. Each was taken by their martial force alone. They are small, isolated, and on the edge of Orsian Civilisation. They each represent a different but similarly isolated sub-culture, connected to the histories most of the planet has long forgotten.
There are two:
Countryside Monastery
In one of the few remaining vestiges of Orsian Country, the Errants have tended to a long-worn path, leading through stretches of farmland. Are the Errants, a familiar sight in this spot of rural Orsus, they once dressed in browns and soft reds, now they are adorned with black, with soft brown sashes that retain a speck of their old colours. They are led by several elders and in battle, Broqosh Marvis, a towering figure with a great glaive. They typically forego many technologies seen as unnecessary for a simple existence. There are 30 of them, but they are now actively recruiting, with 5 newer members being adopted into the order. They are armed primarily with swords but some choose a greater variety of unique weapons, their best wield glaives and those in between may opt for many unique weapons from the time of old Orsus, from traditional knives and explosives. The path to the monastery is defended by probe droids and MP patrols, which now often disrupt the the tranquillity.
City-Edge Monastery
By the outer city, around 20 Errant Monks aid and protect various smaller communities from local crime. They adorn and welcome some new technological changes by necessity, such as Shield Generators and Blasters. They trade, give aid and work with various communities.
Kirjis Project: Logistical and War Ministries
[Obscured][Command][Governmental][Functional][Successful]
[Founded by Lord Hazlem, the Ophidian Vale is a small town on Belkadan that was intended as a perfect Imperial government shared between powers of the Powerbase. In her absence, it has defaulted to a triarchy, with Sith D’oemir controlling its Logistical and War Ministries.
Logistical Ministry
With Logistics beneath, she has access to the profitable trade of Dalloralla Wood, paper and other luxury amenities elsewhere in the galaxy, farm animals and agricultural plant culture such as:
Animals:
Dalloralla, Nerf, Yip ChickenI(Endorian), Grophet, Choreammos, Gualama
Plants:
Grain (Wheat, Corn, Phraig), Muja Fruit, Protato
As well as a large base of clerical, and governmental staff with various departments as well as a small logistical flotilla of hired and possessed transports.
War Ministry
It consists of around 90 ‘Irregulars’, a Belkadan-based Militia armed with basic firearms and a cloth uniform, with the occasional plate, the organisation is helmed and trained by retired Imperial Officers, alongside the regular troops that are trained at a Belkadan Imperial Academy, they are well trained, Sith D’oemir operates in conjunction with Lord Tiwura. ]
The Ghost Bane
[Classified][Ships][Functional]
[After the successful capture of The Dauntless, a stolen Imperial ship used to harass Imperial supply lines and the execution of those who helmed it. Esme recruited the ‘Ghost Bane’ a wing of Fighters and Mercenary Ship contractors to defend Orsus and to serve aboard the Vipion vessel the Dauntless. The Orin Grey Construction Company built 24 Starfighters from scrap left over from the First Battle of Orsus. These are colloquially called ‘Uglies’. They are significantly less effective than modern starfighters but provide a compliment to the Dauntless nonetheless which is considerably lacking in. In addition, 12 Contractors, flying Patrol Ships, Freighters and such, modified for war are attached to this unit.]
The Bear Cage
[Unclassified][Animal Enclosure][In Progress]
[As a part of the ongoing Zynn Zoo Project, Esme has supported and ensured, she has the proper facilities to keep her namesake, a teenage-adult D’oemir Bear; named ‘Warrior’ and potentially others. Found after killing his Mother and losing her hand, Sith D’oemir adopted it and now intends to put it on display.]
[To add links to Google Docs associated.]