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Operation: C.H.A.P - Mutiny Tankers

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[Image: john-kenneth-hylland-imperialtrooper-ue5...1685839364]
Public Call for Operation Team Assembly
*The sharp featured, raven haired pureblood gestured to a small border world, several wanted posters and scruffy looking imperials lounging meanacingly on some tanks.*
"Cowardace takes many forms. Where some choose to fight against the enemey, others think they can take our spoils and be unnoticed in their defiance. A recent imperial detatchment has decided to mutiny against its commander on the planet Equanus. Normally an insignifcant world, but one on our western border with Republic space. They've taken imperial tanks and are now are terrorising the locals on the world. Holding up supplies and urging others to do the same. Normally, tactics to keep locals in line isn't a problem, but these ones fancy themselves 'countryside warlords'. This cannot stand. Quell this munity however you see fit, recover Imperial assets for our own means and we may just be able to shore up more support for our production agenda by dealing with this for high command. In death, glory."
*With that the hologram would flicker and then fade from view. Leaving the viewer able to access the rest of the information provided.*
Location: Equanus
OOC Location: Dantooine
Objectives:
Primary Objective I: Deal with the mutineers
Primary Objective II: Recover the stolen tanks
Secondary Objective I: Obtain evidence to be used for later potential supply backers
Time Frame: 14th of May
Estimated Party Size: 3-4
Reminder: Assets are NOT to be earned or taken in these, they are not meant to be for accumulating stuff. Maybe some money and little trophies might be gained but never anything large.
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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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