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Don't Shoot The Messenger

#1
Name: Temekel Vipion

Title and Rank: Apprentice to Darth Horuset, Assistant Immortus

Task for Acolytes: "I need help reconnecting with an old colleague, Dunan Rusu. I need to talk to him about a shipment but he's not answering his holocommunicator... It must be broken. Luckily for us, reaching him is as simple as taking down his guard droids and bringing him a new one, courtesy of me and in the spirit of my infinite generosity. These guard droids are quite weak to the application of your education in either telekinesis or shock and should be equipped with shock weapons and stun bolts. Think smart, this will be a useful skill later."

Objective 1: Defeat guard droids
Objective 2: Hand Dunan the holocommunicator
Secondary Objective 1: Do not let Dunan hang up

Number of Acolytes needed: Three minimum, no maximum

Due Date: This is meant to be done before 2022. We'll figure out a date that works out in a couple of day and further sign-ups will require you to be there on that date.

Other Notes: ((This is a combat one so either me or somebody else will GM it))

Posted Dec 17, 21
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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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